ECT Brownbag:

Melanie Stegman

How can we design games to not only teach players abstract concepts but also to translate their understanding to the real world?

Tuesday, February 22, 2022, 12:00 pm -1:00 pm EST
Zoom Link: https://nyu.zoom.us/j/98187593671


About the speaker

I am a biochemist who designs, evaluates, and develops video games for teaching molecular and cellular science. I have created a strategy game designed to teach fundamentals of molecular cell biology: Immune Defense. Thousands of players enjoy the game, but anyone I ask insists that they did not learn anything. What links to the real world are possible to add to the game without breaking the immersion? I will present examples found in commercial and education research games, as well as any data I can find about how well these features helped players translate what they learned into real life and how well they maintained immersion. Play Immune Defense ahead of time to be ready to participate. It is free, PC only, https://melanieanns.itch.io/immune-defense

I look forward to this opportunity to present my designs and hear your perspectives and suggestions.

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